Unlike other Centurions, the Sho't has a pintle-mounted M2HB, giving it some capabilities to fight back against aircraft or lightly-protected vehicles while the coaxial machine gun has changed from BESA to 元A1 (M1919A4) for logistical reasons. However, the overall post-effect is still quite disappointing, so players have to remember the weakspots or ammo racks just like with the Shot Mk.1. Shot Mk.3 APDS is another story: its flat trajectory and high velocity helps it in hitting long-distance targets or fast movers. While it is still enough to blast exposed crews, it is suggested to ignore this shell. The second stock shell, Shell Mk.1 HE, is practically useless against any armoured targets and not even enough to trigger overpressure damage. Additionally, it doesn't have any explosive filler, so players will need to aim for weakspots or ammo racks to achieve the most devastating damage. The stock round, Shot Mk.1, is an APCBC shell while its penetration is sufficient to penetrate tanks like Tiger II it will not penetrate early Cold War tanks like M48A1 or T-54s. The QF 20 pounder Model B cannon on Sho't is identical to other 20 pounder guns in various services with gun stabilizer and APDS at its disposal, the gun can be used to great effect against late war and early Cold War vehicles where a stabilizer wasn't commonplace.
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